you can disarm, recover and look at a trap without losing stealth. however you will always lose stealth (meaning destealth) whenever you set a trap. I'm
not sure if this is intentional or simply just a part of the system. but I was wondering if it would be possible to correct. it is frustrating (at least for us
non combat effective sneaky types!) and I'm not sure what the purpose of it is as from a pure RP perspective i don't see why setting a trap would cause
you to become more prone than disabling one.
